Virtual reality has been around for years, but now it seems that gaming companies are really taking interest and planning for their future on consoles and PCs. And only recently have I taken an interest myself. With the right game, paying a load of cash for a bulky (hopefully not) headset could completely change the experience. But that does depend on the game. Recently I’ve been wondering if I would trade my own life for a life in virtual reality. Let’s use Skyrim for example. In that game you are a hero, and you solve pretty much everything there is to solve. It’s an adventure you carve on your own in a world reality can’t make up for you. Video games are often the outlets for the social inept, and if they had the choice to trade their lives for a game one, would they take it? And if they did, what happens to the body in the real world? This is something Adam Sternbergh questions in his awesome novel, Shovel Ready. In the book, characters hire nurses to look after their bodies while they explore virtual reality because it offers a better life than the ruin they live in. I still don’t know if I’d choose it. I guess it depends on what happens to my body in reality.
Ultimately, virtual reality is going to intensify the stories told in games and really, these headsets may only work with some games. Horror in particular. Driving too. But, we’ll see. Since console gaming in general is becoming less and less interesting (at least with the current generation of games out there), virtual reality can break that dry spell and perhaps a new dawn is approaching. It’s too soon to tell, and I doubt I’d purchase a headset right away. Like the iPhone, it may not be all that great in its first birth. Wait for a few years and let’s see what it can really do. Like the Apple Watch.
Songs of the Week:
- 'Milk & Black Spiders' by Foals
- 'Shyer' by London Grammar
- 'The Joystream' by Anaal Nathrakh
- 'Icipher' by Dark Tranquillity
- 'Immemorial' by Dark Tranquillity
- 'Last Stop: This Town' by Eels
- 'Love of the Loveless' by Eels