The Dark Brotherhood, the assassins of Skyrim. That alone is a potential way to play the game for hundreds of hours. Skyrim has mechanics built in to create small quests for you as many times as you want. There’s always a person who has jobs for you, and yes, they will repeat themselves, but there’s such a large pool of them for just one particular theme that you don’t really notice it. For the Dark Brotherhood, the small jobs required me to go somewhere, talk to an informant and kill a target. Proper quests will be more in-depth than that. In between questing, there’s the incredible amount of locations to discover, and they will unlock further quests. But, one of my favourite additions to the game was the Hearthfire expansion which brought in building and further housing. I spent hours gathering the supplies needed to build a house in the woods of Falkreath, getting lumber, purchasing glass and straw and mining and smelting iron. In that house I displayed my trophies, weapons I’d found, the uniforms from my greatest foes such as Miraak, the first Dragonborn, his armour displayed in my house for my wife and two adopted daughters to gawp at. Yep, I had a family. My chests were arranged so I knew where everything was. Inventory management is a must for me in RPGs, and I loved going back home to do admin before my next adventure. Its small things like that that make the world believable, and you just want to stay there, despite giant spiders in the woods. Eugh.
Leaving Skyrim behind is one of my deepest regrets with upgrading to the Xbox One. Sure, I can fire up the 360, but that’s effort. I want a game that can pull me in with its stories, and yield the chance for me to make up my own. Dragon Age: Inquisition comes to mind, but I need to finish off Far Cry 4 before I can move on, a game I’ve neglected I’m afraid. That’s one of the things that makes games so goshdarn great, they make amazing platforms for storytelling. Talking about Skyrim makes me immediately excited to get back into it, who cares about giant spiders? If anything, they add to the overall experience, even if it makes me shake and cringe and whimper when they slowly crawl out of the dark, mandibles and all. It’s one of gaming’s triumphs, a testament to last-generation’s brilliance, and who knows, maybe Fallout 4 will land upon us this year and everything will be OK. That and Half-Life 3. Please.
Songs of the Week:
- 'Long Live the Queen' by Frank Turner
- 'Recovery' by Frank Turner
- 'Wind Guide You' by Skyrim Official Soundtrack
- 'Skyrim Atmospheres' by Skyrim Official Soundtrack
- 'Dust and Echoes' by Halo: Combat Evolved Official Soundtrack
- 'Rock Anthem to Save the World' by Halo: Combat Evolved Official Soundtrack
- 'Midnight City' by M83
- 'My Love is A Weapon' by Skrux ft. Delacacy